Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events
Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events
As a Principal Animator, you will bring characters to life across either gameplay systems or narrative-driven experiences. This role spans two different areas of focus: Gameplay Animation Systems (locomotion, interaction, traversal, core gameplay) and Conversations & Scripted Events (facial animation, character acting, and performance-driven animation). Candidates are not expected to have deep expertise in both areas. We are hiring specialists in either focus and we’re looking for strong Principal-level talent in one of these domains.