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Art/Creative

DreamWorks Feature - Crowds Artist

DreamWorks Feature - Crowds Artist

Responsibilities: “What would you say you do here?” Create an appealing performance for crowd characters from key framed cycles or motion capture data, using Crowd simulation software and motion editing tools. Help develop and test what features and tools are required to craft desired performances. Organize and present your work to relevant approvers and address notes accurately. Help identify and solve problems in simulations, cycles, and renders. Works well within a team and fosters a good working atmosphere.

Director, Performance Creative

Director, Performance Creative

NBCUniversal Creative Team is looking for a Director of Performance Creative — a strategic practitioner who will build and lead the performance creative practice across our entire creative organization. The foundation exists. We have a functioning performance creative capability within our digital portfolio — measurable, iterative, and proven. Your job is to take that foundation, evolve it, and extend it across everything we do. That means bringing versioning, optimization, and a testing mindset to creative work that has never been approached that way before.

Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages | Monde | Concepts | Éclairage et VFX)

Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages | Monde | Concepts | Éclairage et VFX)

NBCUniversal is seeking an experienced Associate Art Director to help define and drive the visual direction for an ambitious interactive entertainment project. This posting targets senior art leaders from the video game industry, across multiple overlapping specialty areas: Characters, World, Concepts, Lighting & VFX. In this role, you will partner with Art Direction, discipline leads, and cross-functional teams to establish visual standards, guide quality, align pipelines, and support scalable content creation across a large production environment.

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

As a Principal Animator, you will bring characters to life across either gameplay systems or narrative-driven experiences. This role spans two different areas of focus: Gameplay Animation Systems (locomotion, interaction, traversal, core gameplay) and Conversations & Scripted Events (facial animation, character acting, and performance-driven animation). Candidates are not expected to have deep expertise in both areas. We are hiring specialists in either focus and we’re looking for strong Principal-level talent in one of these domains.

Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay

Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay

The Lead Animator supervises a team of animators in creating and implementing top-tier animation for real time gameplay systems. You will be responsible for managing the creation and delivery of exceptional NPC and player animations while providing clear direction, constructive feedback, and mentorship to your team. You will ensure that production goals are met and that the animation production runs smoothly and efficiently depending on the needs of production.

Concepteur(trice) Technique Senior | Senior Technical Designer

Concepteur(trice) Technique Senior | Senior Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) Technique Senior, vous prendrez en charge des fonctionnalités de gameplay de leur conception jusqu’au niveau de finition final, en combinant de solides compétences en game design, du prototypage rapide et une certaine implémentation directement dans le moteur, tout en collaborant étroitement avec les programmeur(euse)s et les autres disciplines afin de livrer des expériences de jeu de haute qualité.

Voice Designer / Designer Vocal

Voice Designer / Designer Vocal

NBCUniversal is looking for a Voice Designer to help shape the creation and evolution of next-generation voice experiences for an ambitious new entertainment project. This role focuses on designing, building, and maintaining high-quality synthesized voices using recorded datasets and advanced voice cloning technologies, while also establishing and evolving the underlying voice production pipelines and runtime systems that enable scalable, reliable deployment.

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) UX&UI Senior, vous concevrez des interfaces utilisateur élégantes et centrées sur le joueur. Ce rôle combine la réflexion UX et l’esthétique UI. Vous jouerez un rôle clé dans l’établissement des fondations des systèmes UI qui évolueront avec le projet et l’équipe. Concevoir des maquettes UX, des parcours utilisateur et des mises en page interactives à l’aide de Figma. Créer une direction visuelle UI avec des guides de style et des maquettes.

Senior Designer, Corporate Creative Group

Senior Designer, Corporate Creative Group

Role Purpose We are looking for a Senior Designer to join the Corporate Creative Group. Our team produces a wide range of creative work across events, digital, video, consumer-facing, and internal communications. We are seeking a highly conceptual and detail-oriented designer with a strong foundation in typography, brand identity, and visual systems who can develop and execute sophisticated, high-impact creative across multiple platforms.