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Art/Creative

Sr Show Producer

Sr Show Producer

The Senior Producer, Show is responsible for overall management and leadership of the Creative team, project documentation including, but not limited to Deliverables Lists, Request for Proposal (RFP) Documents, Attraction Design Drawings, Attraction Scope, management of project folder structure, document control to the architects and vendors as well as all other pertinent records. Supervises the Associate Producer and or Producer with managing the show design team efforts and individual vendor deliverables.

Photographer/Editor

Photographer/Editor

The Photographer/Editor is responsible for shooting and editing all elements of stories used in Telemundo broadcasts utilizing the highest level of technical standards. Job Duties: Creatively visualizes stories told by Correspondents and Producers utilizing HD camera, creative lighting, expert sound, and on-air communications. Utilizes cellular bonded transmission equipment (ex. LiveU) and is responsible for being able to run a live broadcast scenario. Responsible for photographing and editing feature stories on a tight deadline.

DreamWorks Feature - Lighter

DreamWorks Feature - Lighter

Responsibilities: “What would you say you do here?” Works closely with CG Supervisor and Lead Lighter to achieve the visual target for assigned shots and address all lighting notes. Optimizes shots for rendering. Works well with others and fosters a good working atmosphere. Troubleshoots creative and technical issues as they arise. Responsible for taking shots to completion. As needed, organizes and documents any lighting tools, scripts, or processes. Collaborates with other departments for timely integration of elements into assigned shots.

DreamWorks Feature - Costume Designer, Animated Characters

DreamWorks Feature - Costume Designer, Animated Characters

Responsibilities: “What would you say you do here?” ● Demonstrates strong conceptual ideas and visual creativity to form original costume designs. ● Explores and generates diverse ideas for film’s costumes through research, rough sketches, shape exploration. ● Builds pages of deeper development for a given character, including detailed call-out sheets, poses, and attitudes that reflect the inner workings of the character. ● May provide color styling for characters. ● Works closely with the Production Designer and/or Art Director and Character Designer.

DreamWorks Feature - Character Effects Artist

DreamWorks Feature - Character Effects Artist

“What would you say you do here?” Designs and crafts character effects such as cloth and fur simulations. Develops generalized tools, used in Character FX, to help improve the pipeline. Creates cloth and hair simulations, prop animation and animation cleanup for shot work in production. Creatively solve problems and achieve art direction for a shot. Troubleshoot and solve problems independently. Demonstrate artistic vision and appropriately expand upon the art direction given. Technical Animation for shots in production. Cloth and Fur simulations.

Graphic Designer - NBC Sports, Bay Area

Graphic Designer - NBC Sports, Bay Area

NBC Sports Bay Area & California is seeking a highly creative and detail-oriented Graphic Designer who will collaborate and work with cross-functional teams, including Marketing, Social, Digital, Sales, Studio, and Live Events, to bring brand stories to life, elevate visual communications, and ensure consistency across all creative assets. You will create graphics that will range from original designs to corporate templates. A key understanding of professional Bay Area and Sacramento sport teams is required to understand and connect with our viewers.

Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires)

Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires)

NBCUniversal is seeking a Lead Material Artist to define and drive material systems for an ambitious interactive project set in a contemporary, real-life urban environment. This role owns the quality, consistency, and scalability of materials across either character-focused surfaces (skin, fabric, wardrobe) or world-focused surfaces (environments, props, tiling systems)—candidates are only expected to specialize in one area.

Lead Character Artist (Body/Crowd, Face, Hair & Wardrobe) / Chef.fe d’équipe Artiste Personnage (Tête, Corps & Foule, Cheveux & Vêtements)

Lead Character Artist (Body/Crowd, Face, Hair & Wardrobe) / Chef.fe d’équipe Artiste Personnage (Tête, Corps & Foule, Cheveux & Vêtements)

NBCUniversal is building a large-scale, immersive interactive experience set within a modern world framework —and we’re looking for a Lead Character Artist to own and drive character quality at scale. This is a single posting covering three Lead Character Artist specializations: Lead Character Artist – Face, Lead Character Artist – Body & Crowd, Lead Character Artist – Hair & Wardrobe Candidates may be strongest in one area, with working knowledge across others.

Lead Artist (Procedural) / Chef.fe d’équipe Artiste (Procédural)

Lead Artist (Procedural) / Chef.fe d’équipe Artiste (Procédural)

NBCUniversal is seeking a Lead Artist (Procedural) to spearhead the creation of procedurally generated content, including vegetation, organic assets, and architectural facade kits, for an ambitious interactive project set in a contemporary real-life urban environment. This role is responsible for overseeing the creation of content assets used by procedural tools, enabling the creation of large-scale environments with consistency and visual fidelity.

Lead Lighting Artist / Chef.fe d’équipe Éclairage

Lead Lighting Artist / Chef.fe d’équipe Éclairage

NBCUniversal is seeking a Lead Lighting Artist to own and drive the execution of lighting direction for an ambitious interactive project set in a contemporary real-life urban environment. This role is responsible for delivering high-quality lighting that supports mood, realism, readability, and storytelling across a wide range of environments and gameplay contexts. Reporting to the Associate Art Director – Lighting & VFX, the Lead Lighting Artist will work closely with Technical Art and cross-disciplinary teams to ensure lighting is consistently implemented across production.