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Art/Creative

Content Planning & Acquisitions Intern

Content Planning & Acquisitions Intern

Programme Eligibility To join one of our 12-month Internships you must meet one of the following criteria: You’re currently an undergraduate studying at University and returning to full time education in Autumn 2028 You’re looking to gain work experience after completing your A-Levels, an equivalent course or an Apprenticeship Additionally, you must also: Be eligible to work in the UK without restriction for the duration of the internship from Monday 5th July 2027 – Friday 21st July 2028 Be able to work in NBCUniversal's Central London office on-site four days per week We recommend app

Lead Lighting Artist / Chef.fe d’équipe Éclairage

Lead Lighting Artist / Chef.fe d’équipe Éclairage

NBCUniversal is seeking a Lead Lighting Artist to own and drive the execution of lighting direction for an ambitious interactive project set in a contemporary real-life urban environment. This role is responsible for delivering high-quality lighting that supports mood, realism, readability, and storytelling across a wide range of environments and gameplay contexts. Reporting to the Associate Art Director – Lighting & VFX, the Lead Lighting Artist will work closely with Technical Art and cross-disciplinary teams to ensure lighting is consistently implemented across production.

Sr. Manager, Digital Workplace

Sr. Manager, Digital Workplace

We are seeking a Senior Manager to join our Corporate Communications team. Reporting to the SVP, Internal Communications, this role will guide the product strategy, governance and adoption of NBCUniversal’s corporate employee channels – with a focus on intranet, email and Microsoft collaboration channels. This is a highly cross-functional role for someone who can build strong partnerships across Communications, HR, Technology, functional teams and our NBCU businesses while independently driving day-to-day work from strategy through execution.

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

As a Principal Animator, you will bring characters to life across either gameplay systems or narrative-driven experiences. This role spans two different areas of focus: Gameplay Animation Systems (locomotion, interaction, traversal, core gameplay) and Conversations & Scripted Events (facial animation, character acting, and performance-driven animation). Candidates are not expected to have deep expertise in both areas. We are hiring specialists in either focus and we’re looking for strong Principal-level talent in one of these domains.